In Game Items

Blink Dagger

The fabled dagger used by the fastest assassin ever to walk the lands.

Item ID 1
Cost 2250
Mana Cost 0
Cast Point 0.0
Cast Range 0
Cooldown 12.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags teleport
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
blink range 1200
blink damage cooldown 3.0
blink range clamp 960
Active: Blink - Teleport to a target point up to %blink_range% units away. If damage is taken, Blink Dagger cannot be used for %blink_damage_cooldown% seconds.

Blades of Attack

The damage of these small, concealable blades should not be underestimated.

Item ID 2
Cost 420
Shop Tags damage, tutorial
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus damage 9

Broadsword

The classic weapon of choice for knights, this blade is sturdy and reliable for slaying enemies.

Item ID 3
Cost 1200
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus damage 18

Chainmail

A medium weave of metal chains.

Item ID 4
Cost 550
Shop Tags armor
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus armor 5

Claymore

A sword that can cut through armor, it's a commonly chosen first weapon for budding swordsmen.

Item ID 5
Cost 1400
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 21

Helm of Iron Will

The helmet of a legendary warrior who fell in battle.

Item ID 6
Cost 900
Shop Tags armor, regen_health
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus armor 5
bonus regen 3

Javelin

A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.

Item ID 7
Cost 1500
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 10
bonus chance 25
bonus chance damage 85
Passive: Pierce - Grants each attack a chance to deal bonus damage.

Mithril Hammer

A hammer forged of pure mithril.

Item ID 8
Cost 1600
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 24

Platemail

Thick metal plates that protect the entire upper body. Avoid dropping on feet.

Item ID 9
Cost 1400
Shop Tags armor
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus armor 10

Quarterstaff

A basic staff that allows you to strike quickly.

Item ID 10
Cost 875
Shop Tags damage, attack_speed
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus damage 10
bonus speed 10

Quelling Blade

The axe of a fallen gnome, it allows you to effectively maneuver the forest.

Item ID 11
Cost 200
Mana Cost 0
Cast Point 0.0
Cast Range 350
Cooldown 4.0
Target Types , Custom
Team Targets Custom
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
damage bonus 24
damage bonus ranged 7
quelling range tooltip 350
cast range ward 450
Active: Chop Tree/Ward - Destroy a target tree or ward. Chop cast range is increased when targetting wards.\nPassive: Quell - Increases attack damage against non-hero units, based on whether the equipped hero is ranged or melee.

Faerie Fire

The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

Item ID 237
Cost 70
Cast Point 0.0
Cooldown 5.0
Target Types Hero
Team Targets Friendlies
Shop Tags armor
Initial Charges 1
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 2
hp restore 75
Use: Consume the Faerie Fire to instantly restore %hp_restore% HP

Infused Raindrop

Elemental protection from magical assaults.

Item ID 265
Cost 225
Cast Point 0.0
Cooldown 7.0
Shop Tags armor
Initial Charges 5
Initial Stock 0
Max Stock 1
Stock Time 1
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
mana regen 0.85
bonus armor 0
bonus magical armor 0
magic damage block 120
min damage 50
initial charges 5
Passive: Consumes a charge to block %magic_damage_block% magic damage from damage instances over %min_damage% damage. Comes with %initial_charges% charges. When the charges are gone, the item disappears.

Wind Lace

Item ID 244
Cost 250
Shop Tags armor
Permanent Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
movement speed 20
bonus speed 8
duration 5

Ring of Protection

A glimmering ring that defends its bearer.

Item ID 12
Cost 175
Shop Tags armor
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus armor 2

Stout Shield

One man's wine barrel bottom is another man's shield.

Item ID 182
Cost 200
Shop Tags block
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
damage block melee 16
damage block ranged 8
block chance 50
Passive: Damage Block - Gives a chance to block damage based on whether the equipped hero is melee or ranged.

Moon Shard

Said to be a tear from the lunar goddess Selemene.

Item ID 247
Cost 4000
Target Types Hero, Custom
Team Targets Friendlies
Shop Tags attack_speed
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus attack speed 120
bonus night vision 300
consumed bonus 60
consumed bonus night vision 150
Use: Consume the Moon Shard to permanently gain %consumed_bonus% attack speed and %consumed_bonus_night_vision% bonus night vision. Does not stack.\nPassive: Shade Sight - Grants %bonus_night_vision% bonus night vision.

Gauntlets of Strength

Studded leather gloves that add brute strength.

Item ID 13
Cost 150
Shop Tags str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 3

Slippers of Agility

Light boots made from spider skin that tingles your senses.

Item ID 14
Cost 150
Shop Tags agi
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 3

Mantle of Intelligence

A beautiful sapphire mantle worn by generations of queens.

Item ID 15
Cost 150
Shop Tags int
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 3

Iron Branch

A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

Item ID 16
Cost 50
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Shop Tags agi, int, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 1
tree duration 20
Active: Targets the ground to plant a happy little tree that lasts for %tree_duration% seconds.

Belt of Strength

A valued accessory for improving vitality.

Item ID 17
Cost 450
Shop Tags str
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus strength 6

Band of Elvenskin

A tensile fabric often used for its light weight and ease of movement.

Item ID 18
Cost 450
Shop Tags agi
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus agility 6

Robe of the Magi

This robe corrupts the soul of the user, but provides wisdom in return.

Item ID 19
Cost 450
Shop Tags int
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus intellect 6

Circlet

An elegant circlet designed for human princesses.

Item ID 20
Cost 165
Shop Tags agi, int, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 2

Ogre Club

You grow stronger just by holding it.

Item ID 21
Cost 1000
Shop Tags str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 10

Blade of Alacrity

A long blade imbued with time magic.

Item ID 22
Cost 1000
Shop Tags agi
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 10

Staff of Wizardry

A staff of magical powers passed down from the eldest mages.

Item ID 23
Cost 1000
Shop Tags int
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10

Ultimate Orb

A mystical orb containing the essence of life.

Item ID 24
Cost 2150
Shop Tags agi, int, str
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus all stats 10

Gloves of Haste

A pair of magical gloves that seems to render weapons weightless.

Item ID 25
Cost 500
Shop Tags attack_speed
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus attack speed 20

Morbid Mask

A mask that drains the energy of those caught in its gaze.

Item ID 26
Cost 1100
Shop Tags unique
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus damage 10
lifesteal percent 15
Passive: Lifesteal - Heals the attacker for a percentage of attack damage dealt.\n\nMorbid Mask is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Ring of Regen

This ring is considered a good luck charm among the Gnomes.

Item ID 27
Cost 325
Shareability Partially
Shop Tags regen_health
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus health regen 2

Sage's Mask

A mask commonly used by mages and warlocks for various rituals.

Item ID 28
Cost 325
Shareability Partially
Shop Tags regen_mana
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus mana regen 50

Boots of Speed

Fleet footwear, increasing movement.

Item ID 29
Cost 400
Shop Tags move_speed
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus movement speed 45
Flat movement speed bonuses from multiple pairs of boots do not stack.

Gem of True Sight

Not one thrall creature of the depths,\nNor spirit bound in drowning's keep,\nNor Maelrawn the Tentacular,\nShall rest till seas, gem comes to sleep.

Item ID 30
Cost 900
Cast Range 900
Declarations To Teammates, To Spectators
Shareability Fully
Shop Tags see_invis
Max Stock 1
Stock Time 600
Killable No
Permanent No
Sellable No
Stackable No
Contributes to Net Worth No
Secret Shop No
Side Shop No
Recipe No
radius 900
Passive: True Sight - Adds the ability to see invisible units and wards to any allied vision within its carrier's range.\nDropped on death, and cannot be destroyed.

Cloak

A cloak made of a magical material that works to dispel any magic cast on it.

Item ID 31
Cost 550
Shop Tags magic_resist
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus magical armor 15
tooltip resist 15

Talisman of Evasion

A necklace that allows you to anticipate enemy attacks.

Item ID 32
Cost 1450
Shop Tags evasion
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus evasion 20
Stacks diminishingly with other sources of Evasion.

Cheese

Made from the milk of a long lost Furbolg vendor, it restores the vitality of those who taste it.

Item ID 33
Cost 1000
Cooldown 40.0
Declarations To Teammates, To Spectators
Shareability Fully
Initial Charges 1
Permanent No
Purchasable No
Stackable Yes
Contributes to Net Worth No
Secret Shop No
Side Shop No
Recipe No
health restore 2500
mana restore 1500
Use: Consume to instantly restore health and mana.

Magic Stick

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Item ID 34
Cost 200
Cast Range 1200
Cooldown 13.0
Shop Tags regen_health, regen_mana, boost_health, boost_mana
Display Charges 1
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
max charges 10
charge radius 1200
restore per charge 15
Active: Energy Charge - Instantly restores health and mana based on the number of charges stored. Gains a charge (max %max_charges%) whenever a nearby visible enemy uses an ability.

Magic Wand

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Item ID 36
Cost 465
Cast Range 1200
Cooldown 13.0
Shop Tags regen_health, regen_mana, boost_health, boost_mana, int, agi, str
Display Charges 1
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
max charges 17
charge radius 1200
bonus all stats 4
restore per charge 15
Active: Energy Charge - Instantly restores health and mana based on the number of charges stored. Gains a charge (max %max_charges%) whenever a nearby visible enemy uses an ability.

Ghost Scepter

Imbues the wielder with a ghostly presence, allowing them to evade physical damage.

Item ID 37
Cost 1500
Cooldown 20.0
Shop Tags int, agi, str, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 5
duration 4.0
extra spell damage percent -40
Active: Ghost Form - Enter ghost form, becoming immune to physical damage, yet unable to attack and taking 40%% extra magic damage.\nUsing a Town Portal Scroll or Boots of Travel will not dispel Ghost Form.

Clarity

Clear water that enhances the ability to meditate.

Item ID 38
Cost 50
Cast Point 0.0
Cast Range 250
Target Types Hero
Team Targets Friendlies
Shop Tags consumable
Initial Charges 1
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
total mana 190
buff duration 50
Use: Restores mana to the target unit over time. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

Enchanted Mango

The bittersweet flavors of Jidi Isle are irresistible to amphibians.

Item ID 216
Cost 100
Cast Point 0.0
Cast Range 400
Target Types Hero
Team Targets Friendlies
Shop Tags consumable
Initial Charges 1
Permanent No
Sellable No
Stackable No
Secret Shop No
Side Shop No
Recipe No
hp regen 1.0
replenish amount 150
Use: Consume the mango to instantly restore %replenish_amount% mana.\n\nHold Control to use Enchanted Mango on an allied hero.

Healing Salve

A magical salve that can quickly mend even the deepest of wounds.

Item ID 39
Cost 110
Cast Point 0.0
Cast Range 250
Target Types Hero
Team Targets Friendlies
Shop Tags consumable
Initial Charges 1
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
buff duration 8
total health 400
Use: Restores health to the target unit over time. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

Dust of Appearance

One may hide visage, but never volume.

Item ID 40
Cost 180
Mana Cost 0
Cast Range 1050
Cooldown 30.0
Declarations To Teammates
Shareability Fully
Shop Tags consumable
Initial Charges 2
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
duration 12
radius 1050
movespeed -20
Use: Reveals and slows invisible Heroes in a nearby area.

Bottle

An old bottle that survived the ages, the contents placed inside become enchanted.

Item ID 41
Cost 650
Cast Point 0.0
Cast Range 350
Cooldown 0.5
Target Types Hero
Team Targets Friendlies
Shareability Partially
Shop Tags consumable
Initial Charges 3
Display Charges 1
Permanent Yes
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
health restore 90
mana restore 60
restore time 2.5
movement speed percent bonus -30
Use: Regenerate - Consumes a charge to restore Health and Mana over time. Healing stops if attacked. Bottle can be refilled at your team's fountain. Runes can be stored in the Bottle for later use, and are activated automatically after 2 minutes. If Bottle does not have full charges and is placed on a courier, the courier will move 30%% slower.\n\nHold Control to use Regenerate on an allied hero. Stored runes cannot be shared.

Observer Ward

A form of half-sentient plant, often cultivated by apprentice wizards.

Item ID 42
Cost 60
Cast Point 0.0
Cast Range 500
Cooldown 1.0
Target Flags Does Not Affect Creeps or Heroes
Target Types Hero
Team Targets Friendlies
Declarations To Teammates
Shareability Fully (stacking)
Shop Tags consumable
Initial Charges 1
Initial Stock 2
Max Stock 4
Stock Time 150
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
lifetime 360
vision range 1600
health 200
duration minutes tooltip 6
Use: Plants an Observer Ward, an invisible watcher that gives vision of its surrounding area to your team. Lasts %duration_minutes_tooltip% minutes.\n\nHold Control to give one Observer Ward to an allied hero.

Sentry Ward

A form of plant originally grown in the garden of a fearful king.

Item ID 43
Cost 100
Cast Point 0.0
Cast Range 500
Cooldown 1.0
Target Flags Does Not Affect Creeps or Heroes
Target Types Hero
Team Targets Friendlies
Declarations To Teammates
Shareability Fully (stacking)
Shop Tags consumable
Initial Charges 1
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
lifetime 240
vision range 0
true sight range 850
health 200
duration minutes tooltip 4
Use: Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within its range. Lasts %duration_minutes_tooltip% minutes.\n\nHold Control to give one Sentry Ward to an allied hero.

Observer and Sentry Wards

Advancements in stacking efficiency have made wards easier to carry than ever.

Item ID 218
Cost 160
Cast Range 500
Cooldown 0
Target Flags Does Not Affect Creeps or Heroes
Target Types Hero
Team Targets Friendlies
Disassemble Rules Never
Shareability Fully (stacking)
Permanent No
Purchasable No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 100
observer cost 75
sentry cost 100
lifetime observer 360
lifetime sentry 240
creation delay 0
observer vision range tooltip 1600
observer duration minutes tooltip 8
true sight range 850
sentry duration minutes tooltip 4
Double-Click to switch the currently active ward.\n\nUse: Plant the currently active ward to keep watch over an area. Observer Wards reveal their surrounding area to your team. Sentry Wards grant True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within its range.

Tango

Forage to survive on the battlefield.

Item ID 44
Cost 125
Cast Point 0.0
Cast Range 165
Target Types , Custom
Team Targets Custom
Shop Tags consumable
Initial Charges 4
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
total heal 115
total heal ward tooltip 230
cast range ward 450
buff duration 16.0
Use: Eat a Tree or Ward - Consume a target tree or ward to gradually restore health.\n\nComes with 4 charges. Can be used on an allied hero to give them one Tango.

Tango (Shared)

Om nom nom.

Item ID 241
Cost 30
Cast Point 0.0
Cast Range 165
Cooldown 60.0
Target Types , Custom
Team Targets Custom
Shareability Fully
Shop Tags consumable
Initial Charges 1
Permanent No
Purchasable No
Sellable No
Stackable No
Secret Shop No
Side Shop No
Recipe No
total heal 115
total heal ward tooltip 230
cast range ward 450
buff duration 16.0
Use: Eat a Tree or Ward - Consume a target tree or ward to gradually restore health.

Animal Courier

Losing the courier is punishable by death.

Item ID 45
Cost 100
Declarations To Teammates
Shareability Fully
Shop Tags consumable
Max Stock 1
Stock Time 120
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
Use: Deploy Courier - Deploys a creature to carry items to and from your team's base.

Town Portal Scroll

What a hero truly needs.

Item ID 46
Cost 50
Mana Cost 75
Cast Point 0.0
Cast Range 0
Cooldown 80.0
Target Flags Affects Invulnerable Units
Target Types Building
Team Targets Friendlies
Shareability Fully
Shop Tags consumable, tutorial
Initial Charges 1
Permanent No
Stackable Yes
Secret Shop No
Side Shop Yes
Recipe No
minimun distance 70
maximum distance 575
vision radius 200
Use: Teleport - Teleports you to a target friendly building. Double-click to teleport to your team's base fountain.

Boots of Travel

Winged boots that grant omnipresence.

Item ID 48
Cost 2400
Mana Cost 75
Cooldown 45.0
Target Flags Affects Invulnerable Units
Target Types Hero,
Team Targets Friendlies
Declarations To Teammates, To Spectators
Shop Tags teleport, move_speed
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement speed 100
maximum distance 575
vision radius 200
Active: Teleport - Teleports you to an allied non-hero unit or structure. Double-click to teleport to your team's base fountain. Upgradable to allow you to teleport to allied heroes.\n\nFlat movement speed bonuses from multiple pairs of boots do not stack.

Boots of Travel

Winged boots that grant omnipresence.

Item ID 220
Cost 4400
Mana Cost 75
Cooldown 45.0
Target Flags Affects Invulnerable Units
Target Types Hero,
Team Targets Friendlies
Declarations To Teammates, To Spectators
Shop Tags teleport, move_speed
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement speed 100
maximum distance 575
vision radius 200
Active: Teleport - Teleports you to any allied structure or unit, including heroes. Double-click to teleport to your team's base fountain.\n\nFlat movement speed bonuses from multiple pairs of boots do not stack.

Phase Boots

Boots that allow the wearer to travel between the ether.

Item ID 50
Cost 1240
Cooldown 8.0
Declarations To Spectators
Shop Tags damage, move_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement speed 45
bonus damage 24
damage block melee 0
damage block ranged 0
block chance 0
phase movement speed 24
phase movement speed range 20
phase duration 2.5
bonus attack speed 0
bonus armor 0
Active: Phase - Gives increased movement speed and lets you move through units. The increased movement speed is based on whether the equipped hero is melee or ranged.\n\nFlat movement speed bonuses from multiple pairs of boots do not stack.

Demon Edge

One of the oldest weapons forged by the Demon-Smith Abzidian, it killed its maker when he tested its edge.

Item ID 51
Cost 2200
Shop Tags damage
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus damage 42

Eaglesong

Capturing the majestic call of an eagle, this mystical horn brings limitless dexterity to those who hear it.

Item ID 52
Cost 3200
Shop Tags agi
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus agility 25

Reaver

A massive axe capable of tearing whole mountains down.

Item ID 53
Cost 3000
Shop Tags str
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus strength 25

Sacred Relic

An ancient weapon that often turns the tides of war.

Item ID 54
Cost 3800
Shop Tags damage
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus damage 60

Hyperstone

A mystical, carved stone that boosts the fervor of the holder.

Item ID 55
Cost 2000
Shop Tags attack_speed
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus attack speed 55

Ring of Health

A shiny ring found beneath a fat halfling's corpse.

Item ID 56
Cost 850
Shareability Partially
Shop Tags regen_health
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus health regen 6

Void Stone

Jewelry that was once used to channel nether realm magic, this ring pulses with energy.

Item ID 57
Cost 850
Shareability Partially
Shop Tags regen_mana
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
bonus mana regen 100

Mystic Staff

Enigmatic staff made of only the most expensive crystals.

Item ID 58
Cost 2700
Shop Tags int
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus intellect 25

Energy Booster

This lapis gemstone is commonly added to the collection of wizards seeking to improve their presence in combat.

Item ID 59
Cost 900
Shop Tags mana_pool
Permanent No
Stackable No
Secret Shop Yes
Side Shop Yes
Recipe No
bonus mana 250

Point Booster

A perfectly formed amethyst that nourishes body and mind when held.

Item ID 60
Cost 1200
Shop Tags mana_pool, health_pool
Permanent No
Stackable No
Secret Shop Yes
Side Shop No
Recipe No
bonus mana 175
bonus health 175

Vitality Booster

A ruby gemstone that has been passed down through generations of warrior kin.

Item ID 61
Cost 1100
Shop Tags health_pool
Permanent No
Stackable No
Secret Shop Yes
Side Shop Yes
Recipe No
bonus health 250

Power Treads

A pair of tough-skinned boots that change to meet the demands of the wearer.

Item ID 63
Cost 1350
Declarations To Spectators
Shop Tags attack_speed, move_speed, int, agi, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement speed 45
bonus stat 10
bonus attack speed 25
bonus damage 0
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.\n\nPower Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi. Flat movement speed bonuses from multiple pairs of boots do not stack, nor does the attack speed bonus from multiple Power Treads.

Hand of Midas

Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets.

Item ID 65
Cost 2150
Mana Cost 0
Cast Point 0.0
Cast Range 600
Cooldown 100.0
Target Flags Does Not Affect Ancients, Affects Magic Immune Enemies
Team Targets Enemies
Declarations To Teammates, To Spectators
Shop Tags attack_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus attack speed 30
xp multiplier 1.85
bonus gold 200
transmute cast range tooltip 600
Active: Transmute - Kills a non-hero target for %bonus_gold% gold and 1.85x experience. Cannot be used on Ancient Creeps.

Oblivion Staff

Deceptively hidden as an ordinary quarterstaff, it is actually very powerful, much like the Eldritch who originally possessed it.

Item ID 67
Cost 1650
Shop Tags damage, int, attack_speed, regen_mana
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10
bonus attack speed 10
bonus damage 10
bonus mana regen 75

Perseverance

A gem that grants heart to the bearer.

Item ID 69
Cost 1700
Disassemble Rules Always
Shareability Partially
Shop Tags regen_health, regen_mana
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health regen 6
bonus mana regen 125
bonus damage 10

Poor Man's Shield

A busted old shield that seems to block more than it should.

Item ID 71
Cost 500
Shop Tags agi, block
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 6
damage block melee 20
damage block ranged 10
block chance 50
block chance hero 100
Passive: Damage Block - Blocks physical attack damage based on whether the equipped hero is ranged or melee. Poor Man's Shield will always block attacks from enemy Heroes, but has a %block_chance%%% chance to block damage from creeps.

Bracer

The bracer is a common choice to toughen up defenses and increase longevity.

Item ID 73
Cost 490
Shop Tags damage, int, agi, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 6
bonus agility 3
bonus intellect 3
bonus damage 3

Wraith Band

A circlet with faint whispers echoing about it.

Item ID 75
Cost 485
Shop Tags damage, int, agi, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 3
bonus agility 6
bonus intellect 3
bonus damage 3

Null Talisman

A small gemstone attached to several chains.

Item ID 77
Cost 470
Shop Tags damage, int, agi, str
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 3
bonus agility 3
bonus intellect 6
bonus damage 3

Mekansm

A glowing jewel formed out of assorted parts that somehow fit together perfectly.

Item ID 79
Cost 2375
Mana Cost 225
Cast Range 900
Cooldown 65.0
Declarations To Teammates, To Spectators
Shop Tags agi, int, str, armor, boost_health
Alertable Yes
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 5
bonus armor 5
aura radius 900
aura health regen 4
heal amount 250
heal bonus armor 2
heal armor duration 25
heal radius 900
Active: Restore - Heals %heal_amount% health and gives +%heal_bonus_armor% armor to allied units in a %heal_radius% radius.\nPassive: Mekansm Aura - Grants %aura_health_regen% health regeneration to allied units in a %aura_radius% radius.\n\nMultiple instances of Mekansm Aura do not stack.

Vladmir's Offering

An eerie mask that is haunted with the malice of a fallen vampire.

Item ID 81
Cost 2275
Cast Range 900
Declarations To Teammates, To Spectators
Shop Tags lifesteal, damage, armor, regen_mana
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 2
hp regen 3
mana regen aura 0.8
armor aura 4
damage aura 15
vampiric aura 15
vampiric aura ranged 10
aura radius 900
Passive: Vladmir's Aura - Grants lifesteal, health regeneration, mana regeneration, bonus attack damage, and armor to allies in a %aura_radius% radius. The lifesteal percentage is based on whether the hero affected by the aura is melee or ranged.\n\nMultiple instances of Vladmir's Aura do not stack.

Flying Courier

The faithful mount upon which soar the fortunes of battle.

Item ID 84
Cost 150
Declarations To Teammates
Shareability Fully
Shop Tags consumable
Initial Stock 0
Max Stock 1
Stock Time 270
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
Upgrades your team's Animal Courier to a Flying Courier, granting it swift, unobstructed movement to carry items to and from your team's base.\n\nRequires a deployed Animal Courier.

Buckler

A powerful shield that imbues the bearer with the strength of heroes past, it is capable of protecting entire armies in battle.

Item ID 86
Cost 800
Mana Cost 10
Cast Range 900
Cooldown 25.0
Shop Tags armor, boost_armor
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus armor 5
bonus all stats 2
bonus aoe radius 900
bonus aoe armor 2
bonus aoe duration 30.0
bonus aoe duration hero 25.0
Active: Armor Bonus - Gives +%bonus_aoe_armor% armor to all allied units in a %bonus_aoe_radius% radius. Lasts 25 seconds on heroes, 30 seconds on units.

Ring of Basilius

Ring given as a reward to the greatest mages.

Item ID 88
Cost 500
Cast Range 900
Disassemble Rules Always
Shop Tags damage, regen_mana, armor
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 7
bonus armor 0
aura radius 900
aura mana regen 0.65
aura bonus armor 2
Passive: Basilius Aura - Grants mana regeneration and armor in a %aura_radius% area of effect.\nActive: Toggle whether the aura affects other non-hero units.\n\nMultiple instances of Basilius Aura do not stack.

Pipe of Insight

A powerful artifact of mysterious origin, it creates barriers against magical forces.

Item ID 90
Cost 3200
Mana Cost 100
Cast Range 900
Cooldown 60.0
Declarations To Teammates, To Spectators
Shop Tags regen_health, boost_magic_resist
Alertable Yes
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
health regen 8
magic resistance 30
barrier debuff duration 50.0
tooltip resist 30
aura health regen 4
magic resistance aura 10
aura radius 900
barrier block 400
barrier duration 12.0
barrier radius 900
bonus all stats 0
barrier block creep 400
Active: Barrier - Gives a shield that blocks %barrier_block% spell damage to all allies in a %barrier_radius% radius.\nPassive: Insight Aura - Gives allied units %aura_health_regen% health regeneration and %magic_resistance_aura%%% magic resistance in a %aura_radius% radius.

Urn of Shadows

Contains the ashes of powerful demons.

Item ID 92
Cost 875
Cast Point 0.0
Cast Range 950
Cooldown 7.0
Target Types Hero
Team Targets Both
Declarations To Teammates, To Spectators
Disassemble Rules Never
Shop Tags regen_mana, str, boost_health
Display Charges 1
Permanent Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
mana regen 1.0
bonus all stats 2
bonus armor 2
soul radius 1400
soul initial charge 2
soul additional charges 1
soul heal interval 0.25
soul heal amount 400
soul damage amount 150
soul heal duration 8.0
soul damage duration 8.0
soul release range tooltip 950
Active: Soul Release - Heals health over time to friendly units, but deals pure damage over time to enemy units. The healing effect is lost if the affected ally takes damage from an enemy hero or tower.\nGains charges every time an enemy hero dies within %soul_radius% units. Only the closest Urn to the dying hero will gain a charge.

Headdress

Creates a soothing aura that restores allies in battle.

Item ID 94
Cost 675
Cast Range 900
Shop Tags str, int, agi, regen_health
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 2
aura health regen 3
aura radius 900
Passive: Regeneration Aura - Restores health to allies in a %aura_radius% unit radius.\n\nMultiple instances of Regeneration Aura do not stack.

Scythe of Vyse

The most guarded relic among the cult of Vyse, it is the most coveted weapon among magi.

Item ID 96
Cost 5700
Mana Cost 100
Cast Point 0.0
Cast Range 800
Cooldown 22.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, regen_mana, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 10
bonus agility 10
bonus intellect 35
bonus mana regen 150
sheep duration 3.5
sheep movement speed 140
Active: Hex - Turns a target unit into a harmless critter for %sheep_duration% seconds. Instantly destroys illusions.

Orchid Malevolence

A garnet rod constructed from the essence of a fire demon.

Item ID 98
Cost 4075
Mana Cost 100
Cast Point 0.0
Cast Range 900
Cooldown 18.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, attack_speed, damage, regen_mana, damage, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 25
bonus attack speed 30
bonus damage 30
bonus mana regen 150
silence damage percent 30
silence duration 5
Active: Soul Burn - Silences the target unit for %silence_duration% seconds. At the end of the silence, %silence_damage_percent%%% of the damage received while silenced is inflicted as bonus magical damage.

Bloodthorn

A reviled blade that bites deeper with each wriggle of its victim's final throes.

Item ID 250
Cost 7195
Mana Cost 100
Cast Point 0.0
Cast Range 900
Cooldown 18.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, attack_speed, damage, regen_mana, damage, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 25
bonus attack speed 30
bonus damage 60
bonus mana regen 150
crit chance 20
crit multiplier 175
silence damage percent 30
silence duration 5
target crit multiplier 145
Active: Silences a target for %silence_duration% seconds and amplifies the damage it takes by %silence_damage_percent%%%. All attacks on the silenced target will have True Strike and land a crit on impact.\nPassive: Critical Strike - Grants each attack a chance to deal additional damage. Critical Strike does not work against buildings.

Echo Sabre

Item ID 252
Cost 2650
Mana Cost 0
Cast Point 0.0
Cooldown 5.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, attack_speed, damage, regen_mana, damage, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10
bonus strength 10
bonus attack speed 10
bonus damage 15
bonus mana regen 75
proc damage 0
movement slow 100
attack speed slow 0
slow duration 0.6

Eul's Scepter of Divinity

A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

Item ID 100
Cost 2750
Mana Cost 175
Cast Point 0.0
Cast Range 575
Cooldown 23.0
Target Types Custom
Team Targets Custom
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, regen_mana, move_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10
bonus mana regen 150
bonus movement speed 40
cyclone duration 2.5
cast range tooltip 575
Active: Cyclone - Sweeps a target unit up into cyclone, making them invulnerable for %cyclone_duration% seconds. Cyclone can be cast on yourself. Enemy units take 50 magical damage upon landing.\n\nDISPEL TYPE: Basic Dispel

Aether Lens

Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

Item ID 232
Cost 2350
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, regen_mana, move_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus mana 250
bonus mana regen 100
cast range bonus 220
spell amp 6
Passive: Increases spell cast range by %cast_range_bonus% and spell damage output by %spell_amp%%%

Force Staff

Allows you to manipulate others, for good or evil.

Item ID 102
Cost 2250
Mana Cost 25
Cast Point 0.0
Cast Range 800
Cooldown 20.0
Target Types Hero, Basic, Custom
Team Targets Both, Custom
Declarations To Teammates, To Spectators
Shop Tags int, damage, attack_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10
bonus health regen 6
push length 600
Active: Force - Pushes any target unit %push_length% units in the direction it is facing. Double click to instantly cast Force on yourself.

Hurricane Pike

Item ID 263
Cost 4650
Mana Cost 25
Cast Point 0.0
Cast Range 800
Cooldown 15.0
Target Types Hero, Basic, Custom
Team Targets Both, Custom
Declarations To Teammates, To Spectators
Shop Tags int, damage, attack_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 10
bonus health regen 6
bonus agility 20
bonus strength 15
base attack range 140
push length 600
enemy length 450
range duration 5
cast range enemy 400
max attacks 4
bonus attack speed 100

Dagon

A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.

Item ID 104
Cost 2720
Mana Cost 180
Cast Point 0.0
Cast Range 600 / 650 / 700 / 750 / 800
Cooldown 35.0 / 30.0 / 25.0 / 20.0 / 15.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, int, str, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 13 / 16 / 19 / 22 / 25
bonus all stats 3
bonus damage 9
damage 400 / 500 / 600 / 700 / 800
range tooltip 600 / 650 / 700 / 750 / 800
damage delay 0
Active: Energy Burst - Emits a powerful burst of magical damage upon a targeted enemy unit. Upgradable.

Dagon

A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.

Item ID 201
Cost 3970
Mana Cost 180
Cast Point 0.0
Cast Range 600 / 650 / 700 / 750 / 800
Cooldown 35.0 / 30.0 / 25.0 / 20.0 / 15.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, int, str, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 13 / 16 / 19 / 22 / 25
bonus all stats 3
bonus damage 9
damage 400 / 500 / 600 / 700 / 800
range tooltip 600 / 650 / 700 / 750 / 800
damage delay 0
Active: Energy Burst - Emits a powerful burst of magical damage upon a targeted enemy unit. Upgradable.

Dagon

A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.

Item ID 202
Cost 5220
Mana Cost 180
Cast Point 0.0
Cast Range 600 / 650 / 700 / 750 / 800
Cooldown 35.0 / 30.0 / 25.0 / 20.0 / 15.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, int, str, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 13 / 16 / 19 / 22 / 25
bonus all stats 3
bonus damage 9
damage 400 / 500 / 600 / 700 / 800
range tooltip 600 / 650 / 700 / 750 / 800
damage delay 0
Active: Energy Burst - Emits a powerful burst of magical damage upon a targeted enemy unit. Upgradable.

Dagon

A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.

Item ID 203
Cost 6470
Mana Cost 180
Cast Point 0.0
Cast Range 600 / 650 / 700 / 750 / 800
Cooldown 35.0 / 30.0 / 25.0 / 20.0 / 15.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, int, str, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 13 / 16 / 19 / 22 / 25
bonus all stats 3
bonus damage 9
damage 400 / 500 / 600 / 700 / 800
range tooltip 600 / 650 / 700 / 750 / 800
damage delay 0
Active: Energy Burst - Emits a powerful burst of magical damage upon a targeted enemy unit. Upgradable.

Dagon

A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.

Item ID 204
Cost 7720
Mana Cost 180
Cast Point 0.0
Cast Range 600 / 650 / 700 / 750 / 800
Cooldown 35.0 / 30.0 / 25.0 / 20.0 / 15.0
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, int, str, agi, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 13 / 16 / 19 / 22 / 25
bonus all stats 3
bonus damage 9
damage 400 / 500 / 600 / 700 / 800
range tooltip 600 / 650 / 700 / 750 / 800
damage delay 0
Active: Energy Burst - Emits a powerful burst of magical damage upon a targeted enemy unit.

Necronomicon

Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages.

Item ID 106
Cost 2650
Mana Cost 50
Cast Point 0.0
Cooldown 90.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, str, hard_to_tag, see_invis
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 15 / 21 / 24
bonus strength 8 / 12 / 16
summon duration 45
warrior health tooltip 700 / 800 / 900
warrior damage tooltip 75 / 100 / 125
warrior mana feedback 20 / 30 / 40
warrior mana break tooltip 20 / 30 / 40
explosion 550 / 675 / 800
warrior truesight 1000
archer health tooltip 700 / 800 / 900
archer damage tooltip 60 / 90 / 120
archer mana burn 200 / 300 / 400
archer aura radius tooltip 900
archer move speed 5 / 7 / 9
archer attack speed 5 / 10 / 15
Active: Demonic Summoning - Summons a Warrior and an Archer to fight for you for %summon_duration% seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3. Upgradable.

Necronomicon

Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages.

Item ID 193
Cost 3850
Mana Cost 50
Cast Point 0.0
Cooldown 90.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, str, hard_to_tag, see_invis
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 15 / 21 / 24
bonus strength 8 / 12 / 16
summon duration 45
warrior health tooltip 700 / 800 / 900
warrior damage tooltip 75 / 100 / 125
warrior mana feedback 20 / 30 / 40
warrior mana break tooltip 20 / 30 / 40
explosion 550 / 675 / 800
warrior truesight 1000
archer health tooltip 700 / 800 / 900
archer damage tooltip 60 / 90 / 120
archer mana burn 200 / 300 / 400
archer aura radius tooltip 900
archer move speed 5 / 7 / 9
archer attack speed 5 / 10 / 15
Active: Demonic Summoning - Summons a Warrior and an Archer to fight for you for %summon_duration% seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3. Upgradable.

Necronomicon

Considered the ultimate in necromancy and demonology, a powerful malefic force is locked within its pages.

Item ID 194
Cost 5050
Mana Cost 50
Cast Point 0.0
Cooldown 90.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, str, hard_to_tag, see_invis
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 15 / 21 / 24
bonus strength 8 / 12 / 16
summon duration 45
warrior health tooltip 700 / 800 / 900
warrior damage tooltip 75 / 100 / 125
warrior mana feedback 20 / 30 / 40
warrior mana break tooltip 20 / 30 / 40
explosion 550 / 675 / 800
warrior truesight 1000
archer health tooltip 700 / 800 / 900
archer damage tooltip 60 / 90 / 120
archer mana burn 200 / 300 / 400
archer aura radius tooltip 900
archer move speed 5 / 7 / 9
archer attack speed 5 / 10 / 15
Active: Demonic Summoning - Summons a Warrior and an Archer to fight for you for %summon_duration% seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3.

Aghanim's Scepter

The scepter of a wizard with demigod-like powers.

Item ID 108
Cost 4200
Cast Range 600
Target Flags Does Not Affect Creeps or Heroes
Target Types Hero
Team Targets Friendlies
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, str, agi, mana_pool, health_pool, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 10
bonus health 175
bonus mana 175
Passive: Ultimate Upgrade - Upgrades the ultimate, and some abilities, of certain heroes.

Refresher Orb

A powerful artifact created for wizards.

Item ID 110
Cost 5200
Mana Cost 375
Cast Point 0.0
Cooldown 195.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags regen_health, regen_mana, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health regen 12
bonus mana regen 250
bonus damage 20
Active: Reset Cooldowns - Resets the cooldowns of all your items and abilities.

Assault Cuirass

Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed.

Item ID 112
Cost 5250
Cast Range 900
Declarations To Teammates, In Speech, To Spectators
Shop Tags attack_speed, armor, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus attack speed 30
bonus armor 10
aura radius 900
aura attack speed 25
aura positive armor 5
aura negative armor -5
Passive: Assault Aura - Grants attack speed and armor to nearby allied units and structures, and decreases the armor of nearby enemies.\n\nMultiple instances of Assault Aura do not stack.

Heart of Tarrasque

Preserved heart of an extinct monster, it bolsters the bearer's fortitude.

Item ID 114
Cost 5200
Cooldown 7.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags str, regen_health, health_pool
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 40
bonus health 500
health regen rate 7
cooldown melee 5
cooldown ranged tooltip 7
Passive: Health Regeneration - Restores a percentage of max health per second. If damage is taken from an enemy hero or Roshan, this ability is disabled for %cooldown_melee% seconds for melee heroes, or %cooldown_ranged_tooltip% seconds for ranged heroes.

Black King Bar

A powerful staff imbued with the strength of giants.

Item ID 116
Cost 3975
Cooldown 80 / 75 / 70 / 65 / 60 / 55
Declarations To Teammates, In Speech, To Spectators
Shop Tags str, damage, hard_to_tag
Permanent No
Sellable Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 10
bonus damage 24
duration 10.0 / 9.0 / 8.0 / 7.0 / 6.0 / 5.0
max level 6
model scale 30
Active: Avatar - Grants Spell Immunity and 100% Magic Damage Resistance. Duration and cooldown decrease with each use. Some abilities are able to disable through Avatar.\n\nDISPEL TYPE: Basic Dispel

Aegis of the Immortal

The Immortal was said to own a shield that protected him from death itself.

Item ID 117
Cost 0
Droppable No
Killable Yes
Permanent No
Purchasable No
Sellable No
Stackable No
Contributes to Net Worth No
Secret Shop No
Side Shop No
Recipe No
reincarnate time 5.0
disappear time 300.0
disappear time minutes tooltip 5
Passive: Reincarnation - Brings you to life with full health and mana %reincarnate_time% seconds after you die, at the location where you died. Reincarnation must be used within %disappear_time_minutes_tooltip% minutes or Aegis of the Immortal disappears. If it expires, it will heal you over 5 seconds (dispels on damage).

Shiva's Guard

Said to have belonged to a goddess, today it retains much of its former power.

Item ID 119
Cost 4750
Mana Cost 100
Cast Range 900
Cooldown 30
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags int, armor, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 30
bonus armor 15
aura radius 900
aura attack speed -45
blast damage 200
blast movement speed -40
blast debuff duration 4.0
blast radius 900
blast speed 350
Active: Arctic Blast - Emits a freezing wave that deals %blast_damage% magical damage to enemies and slows their movement by %blast_movement_speed%%% for %blast_debuff_duration% seconds.\nPassive: Freezing Aura - Reduces the attack speed of all enemies in a %aura_radius% radius.\n\nMultiple instances of Freezing Aura do not stack.

Bloodstone

The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit.

Item ID 121
Cost 4850
Cast Point 0.0
Cast Range 150
Cooldown 300.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags regen_health, regen_mana, mana_pool, health_pool
Initial Charges 12
Display Charges 1
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 475
bonus mana 425
bonus health regen 9
bonus mana regen 200
charge range 1600
heal on death range 1675
heal on death base 500
heal on death per charge 30
respawn time reduction 3
death gold reduction 0
on death removal 0.67
bonus damage 0
Active: Pocket Deny - Instantly causes you to die.\nPassive: Bloodpact - Begins with 12 charges, and gains a charge each time an enemy hero dies within 1675 range. Each charge grants 1 mana regeneration per second, and reduces respawn time by %respawn_time_reduction% seconds. If the bearer dies, %heal_on_death_base% + %heal_on_death_per_charge% health per charge is restored to all allies within a %heal_on_death_range% radius, while the Bloodstone loses a third of its charges.

Linken's Sphere

This magical sphere once protected one of the most famous heroes in history.

Item ID 123
Cost 4850
Cast Range 700
Cooldown 13.0
Target Types Hero
Team Targets Friendlies
Declarations To Teammates, In Speech, To Spectators
Shop Tags regen_health, regen_mana, str, agi, int, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 15
bonus health regen 6
bonus mana regen 150
bonus damage 15
block cooldown 13.0
Passive: Spellblock - Blocks most targeted spells once every %block_cooldown% seconds.\nActive: Transfer Spellblock - Temporarily removes Spellblock from the item's owner and transfers it to an allied unit.

Lotus Orb

The jewel at its center still reflects a pale image of its creator.

Item ID 226
Cost 4000
Mana Cost 75
Cast Range 900
Cooldown 15.0
Target Types Hero
Team Targets Friendlies
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags regen_health, regen_mana, str, agi, int, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 10
bonus armor 10
bonus health regen 6
bonus mana regen 125
bonus mana 250
active duration 6
cast range tooltip 900
Active: Echo Shell - Applies a shield to the target unit which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispels negative buffs when applied.\n\nDISPEL TYPE: Basic Dispel

Vanguard

A powerful shield that defends its wielder from even the most vicious of attacks.

Item ID 125
Cost 2150
Declarations To Teammates, In Speech, To Spectators
Shop Tags regen_health, block, health_pool
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 250
bonus health regen 8
block damage melee 70
block damage ranged 35
block chance 50
Passive: Damage Block - Grants the wielder a %block_chance%%% chance to block damage from incoming attacks based on whether the equipped hero is melee or ranged.

Crimson Guard

A cuirass originally built to protect against the dreaded Year Beast.

Item ID 242
Cost 3550
Cast Range 900
Cooldown 46.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags armor, boost_armor, regen_health, block, health_pool
Alertable Yes
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 250
bonus health regen 8
bonus all stats 2
bonus armor 5
block damage melee 70
block damage ranged 35
block chance 50
bonus aoe armor 2
duration 12
bonus aoe radius 900
block damage melee active 60
block damage ranged active 60
block chance active 100
Active: Guard - Grant nearby allied heroes and buildings a %block_chance_active%%% chance to block %block_damage_melee_active% damage from each incoming attack, along with %bonus_aoe_armor% armor. Lasts %duration% seconds.\nPassive: Damage Block - Grants the wielder a %block_chance%%% chance to block damage from incoming attacks based on whether the equipped hero is melee or ranged.

Blade Mail

A razor-sharp coat of mail, it is the choice of selfless martyrs in combat.

Item ID 127
Cost 2200
Mana Cost 25
Cooldown 20.0
Declarations To Teammates, To Spectators
Shop Tags damage, armor, int, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 22
bonus armor 6
bonus intellect 10
duration 4.5
Active: Damage Return - Reflects any damage taken back to the unit that dealt the damage. Lasts %duration% seconds.

Soul Booster

Regain lost courage.

Item ID 129
Cost 3200
Shop Tags regen_health, regen_mana, health_pool, mana_pool
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 425
bonus mana 425

Hood of Defiance

A furred, magic resistant headpiece that is feared by wizards.

Item ID 131
Cost 1725
Mana Cost 75
Cooldown 60.0
Declarations To Teammates, To Spectators
Shop Tags regen_health, magic_resist
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus spell resist 25
bonus health regen 8
tooltip resist 25
barrier block 325
barrier duration 12.0
Active: Creates a spell shield that absorbs up to %barrier_block% magical damage.

Divine Rapier

So powerful, it cannot have a single owner.

Item ID 133
Cost 6000
Declarations To Teammates, To Spectators, In Speech
Disassemble Rules Never
Shop Tags damage
Killable No
Permanent No
Sellable No
Stackable No
Contributes to Net Worth No
Secret Shop No
Side Shop No
Recipe No
bonus damage 330
Drops on death. Becomes unusable if picked up by an ally of its owner until it is returned to its owner. It is immediately usable by anybody if an enemy of the owner picks it up. A dropped Rapier cannot be picked up by a courier.

Monkey King Bar

A powerful staff used by a master warrior.

Item ID 135
Cost 5200
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, attack_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 66
bash chance 35
bash damage 160
bash stun 0.01
Passive: Mini-Bash - Grants each attack a chance to deal bonus damage and deal a mini-stun.\nPassive: True Strike - Prevents your attacks from missing. True Strike does not work when attacking enemy structures.

Radiance

A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.

Item ID 137
Cost 5150
Cast Range 700
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 65
aura damage 60
aura damage illusions 35
blind pct 17
aura radius 700
Active: Toggle Burn - When active, scorches nearby enemies for %aura_damage% damage per second and blinds them, causing them to miss %blind_pct%%% of their attacks.

Butterfly

Only the mightiest and most experienced of warriors can wield the Butterfly, but it provides incredible dexterity in combat.

Item ID 139
Cost 5525
Cooldown 25.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags agi, damage, evasion, attack_speed
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 35
bonus damage 30
bonus evasion 35
bonus attack speed 30
bonus move speed 35
duration 4
Active: Flutter - Trade evasion for %bonus_move_speed%%% additional movement speed for %duration% seconds.\n\nStacks diminishingly with other sources of Evasion.

Daedalus

A weapon of incredible power that is difficult for even the strongest of warriors to control.

Item ID 141
Cost 5320
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, crit
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 80
crit chance 30
crit multiplier 235
Passive: Critical Strike - Grants each attack a chance to deal additional damage. Critical Strike does not work against buildings.

Skull Basher

A feared weapon in the right hands, this maul's ability to shatter the defenses of its opponents should not be underestimated.

Item ID 143
Cost 2700
Cooldown 2.3
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, str, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 10
bonus strength 10
bash chance melee 25
bash chance ranged 10
bash duration 1.4
bash cooldown 2.3
bonus chance damage 85
Passive: Bash - Grants each attack a chance to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage, based on whether the equipped hero is ranged or melee.

Battle Fury

The bearer of this mighty axe gains the ability to cut down swaths of enemies at once.

Item ID 145
Cost 4500
Cast Point 0.0
Cast Range 350
Cooldown 4.0
Target Types , Custom
Team Targets Custom
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, health_regen, mana_regen, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 55
bonus health regen 6
bonus mana regen 150
cleave damage percent 40
quelling bonus 160
quelling bonus ranged 125
cleave starting width 150
cleave ending width 300
cleave distance 570
cast range tooltip 350
cast range ward 450
Active: Chop Tree/Ward - Destroy a target tree or ward. Chop cast range is increased when targetting wards.\nPassive: Quell - Increases attack damage against non-hero units, based on whether the equipped hero is ranged or melee. Does not provide bonus damage against Roshan.\nPassive: Cleave - Deals a percent of attack damage in an area around the target. Ranged units cannot Cleave.

Manta Style

An axe made of reflective materials that causes confusion amongst enemy ranks.

Item ID 147
Cost 5000
Mana Cost 125
Cast Point 0.0
Cooldown 45.0
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags agi, str, int, attack_speed, move_speed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 10
bonus agility 26
bonus intellect 10
bonus attack speed 15
bonus movement speed 10
images count 2
tooltip illusion duration 20
images do damage percent melee -67
tooltip damage outgoing melee 33
images take damage percent melee 250
tooltip damage incoming melee total pct 350
images do damage percent ranged -72
tooltip damage outgoing ranged 28
images take damage percent ranged 300
tooltip damage incoming ranged total pct 400
cooldown melee 30
cooldown ranged tooltip 45
invuln duration 0.1
vision radius 1000
Active: Mirror Image - Creates %images_count% images of your hero that last %tooltip_illusion_duration% seconds. Melee heroes have a %cooldown_melee% second cooldown on this ability, while for Ranged heroes the cooldown is %cooldown_ranged_tooltip% seconds.\n\nMelee images deal %tooltip_damage_outgoing_melee%%% damage and take %tooltip_damage_incoming_melee_total_pct%%% damage, while Ranged images deal %tooltip_damage_outgoing_ranged%%% and take %tooltip_damage_incoming_ranged_total_pct%%% damage.\n\nYasha-based movement speed bonuses from multiple items do not stack.\n\nDISPEL TYPE: Basic Dispel

Crystalys

A blade forged from rare crystals, it seeks weak points in enemy armor.

Item ID 149
Cost 2120
Shop Tags damage, crit
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 30
crit chance 20
crit multiplier 175
Passive: Critical Strike - Grants each attack a chance to deal additional damage. Critical Strike does not work against buildings.

Dragon Lance

The forward charge of the wyvern host grants no quarter.

Item ID 236
Cost 1900
Disassemble Rules Always
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 12
bonus strength 12
base attack range 140
Passive: Increases attack range of ranged heroes by %base_attack_range%.

Armlet of Mordiggian

Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.

Item ID 151
Cost 2370
Cooldown 0.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, attack_speed, armor, regen_health, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 9
bonus attack speed 25
bonus armor 5
bonus health regen 7
unholy bonus damage 31
unholy bonus attack speed 0
unholy bonus strength 25
unholy bonus armor 4
unholy health drain per tick 5
unholy health drain per second tooltip 45
toggle cooldown 0.036f
Active: Toggle Unholy Strength - When active, Unholy Strength grants +%unholy_bonus_damage% damage, +%unholy_bonus_strength% strength and +%unholy_bonus_armor% armor, but drains %unholy_health_drain_per_second_tooltip% health per second. You cannot die from the health drain when Unholy Strength is activated, nor from the strength loss when Unholy Strength is deactivated.

Shadow Blade

The blade of a fallen king, it allows you to move unseen and strike from the shadows.

Item ID 152
Cost 2700
Mana Cost 75
Cooldown 28.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, attack_speed, movespeed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 22
bonus attack speed 30
windwalk duration 14.0
windwalk movement speed 20
windwalk fade time 0.3
windwalk bonus damage 175
Active: Shadow Walk - Makes you invisible until the duration ends, or until you attack or cast a spell. While Shadow Walk is active, you move %windwalk_movement_speed%%% faster and can move through units. If attacking to end the invisibility, you gain %windwalk_bonus_damage% bonus damage on that attack. Lasts %windwalk_duration% seconds.

Silver Edge

Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.

Item ID 249
Cost 5550
Mana Cost 75
Cooldown 24.0
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags damage, attack_speed, movespeed, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 30
bonus attack speed 30
bonus all stats 15
windwalk duration 14.0
windwalk movement speed 20
windwalk fade time 0.3
windwalk bonus damage 175
backstab reduction -50
backstab duration 5
Active: Shadow Walk - Makes you invisible until the duration ends, or until you attack or cast a spell. While invisible, you move %windwalk_movement_speed%%% faster and can move through units. Attacking to end the invisibility will deal %windwalk_bonus_damage% bonus damage to the target, disable their passive abilities, and reduce their damage output.

Sange and Yasha

Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination.

Item ID 154
Cost 3900
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags damage, str, agi, attack_speed, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 16
bonus strength 16
bonus agility 16
bonus attack speed 16
movement speed percent bonus 16
maim chance 40
maim slow movement -26
maim slow attack -26
maim slow movement range -13
maim slow attack range -13
maim duration 5.0
Passive: Greater Maim - Each attack has a chance to slow the enemy's movement and attack speed for %maim_duration% seconds.\n\nYasha-based movement speed bonuses from multiple items do not stack.

Satanic

Immense power at the cost of your soul.

Item ID 156
Cost 5700
Cooldown 35.0
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, str, armor, unique, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus strength 25
bonus damage 50
lifesteal percent 25
unholy lifesteal percent 175
unholy lifesteal total tooltip 200
unholy duration 4.5
Active: Unholy Rage - Increases Lifesteal percentage to %unholy_lifesteal_total_tooltip%%% for %unholy_duration% seconds.\nPassive: Lifesteal - Heals the attacker for a percentage of attack damage dealt.\n\nSatanic is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Mjollnir

Thor's magical hammer, made for him by the dwarves Brok and Eitri.

Item ID 158
Cost 5700
Mana Cost 50
Cast Point 0.0
Cast Range 800
Cooldown 35.0
Target Types Hero, Basic
Team Targets Friendlies
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags damage, attack_speed, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 24
bonus attack speed 80
static duration 15.0
static chance 20
static strikes 4
static damage 200
static primary radius 600
static seconary radius 900
static radius 900
static cooldown 1.0
chain chance 25
chain damage 150
chain strikes 12
chain radius 900
chain delay 0.25
chain cooldown 0.2
Active: Static Charge - Places a charged shield on a target unit which has a %static_chance%%% chance to release a shocking bolt at a nearby attacker and %static_strikes% additional enemies.\nPassive: Chain Lightning - Grants a chance on attack to release a bolt of electricity that leaps between %chain_strikes% targets, dealing %chain_damage% magical damage to each.

Eye of Skadi

Extremely rare artifact, guarded by the azure dragons.

Item ID 160
Cost 5775
Declarations To Teammates, In Speech, To Spectators
Shop Tags agi, str, int, hard_to_tag, mana_pool, health_pool, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus all stats 25
bonus health 225
bonus mana 250
cold movement speed -35
cold attack speed -45
cold duration melee 5.0
cold duration ranged 2.5
Passive: Cold Attack - Each attack slows the movement and attack speed of the target. The duration of the slow is based on whether the equipped hero is melee or ranged.

Sange

Sange is an unusually accurate weapon, seeking weak points automatically.

Item ID 162
Cost 1950
Shop Tags damage, str, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 10
bonus strength 16
maim chance 30
maim slow movement -20
maim slow attack -20
maim slow movement range -10
maim slow attack range -10
maim duration 5.0
Passive: Lesser Maim - Each attack has a chance to slow the enemy's movement and attack speed for %maim_duration% seconds.

Helm of the Dominator

The powerful headpiece of a dead necromancer.

Item ID 164
Cost 2025
Mana Cost 0
Cast Point 0.0
Cast Range 700
Cooldown 60.0
Target Flags Does Not Affect Ancients, Affects Magic Immune Enemies
Team Targets Enemies
Shop Tags damage, armor, unique, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus stats 2
attack speed 10
attack speed aura 10
hp regen aura 10
aura radius 900
health min 1400
speed base 425
Active: Dominate - Take control of a non-hero, non-ancient target unit and sets its movement speed to %speed_base%. If a dominated creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.

Maelstrom

A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning.

Item ID 166
Cost 2800
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, attack_speed, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 24
bonus attack speed 25
chain chance 25
chain damage 120
chain strikes 4
chain radius 900
chain delay 0.25
chain cooldown 0.2
Passive: Chain Lightning - Grants a chance on attack to release a bolt of electricity that leaps between %chain_strikes% targets, dealing %chain_damage% magical damage to each.

Desolator

A wicked weapon, used in torturing political criminals.

Item ID 168
Cost 3500
Declarations To Teammates, In Speech, To Spectators
Shop Tags damage, unique
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 50
corruption armor -7
corruption duration 15.0
Passive: Corruption - Your attacks reduce target's armor for 15 seconds.

Yasha

Yasha is regarded as the swiftest weapon ever created.

Item ID 170
Cost 1950
Shop Tags agi, attack_speed, move_speed
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 16
bonus attack speed 10
movement speed percent bonus 8
Yasha-based movement speed bonuses from multiple items do not stack.

Mask of Madness

Once this mask is worn, its bearer becomes an uncontrollable aggressive force.

Item ID 172
Cost 1975
Mana Cost 25
Cooldown 20.0
Declarations To Teammates, To Spectators
Disassemble Rules Always
Shop Tags unique, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 20
bonus attack speed 10
lifesteal percent 15
berserk bonus attack speed 110
berserk bonus movement speed 17
berserk armor reduction 5
berserk duration 8.0
Active: Berserk - Gives %berserk_bonus_attack_speed% attack speed and %berserk_bonus_movement_speed%%% movement speed, but reduces your armor by %berserk_armor_reduction% and silences you. Lasts %berserk_duration% seconds.\nPassive: Lifesteal - Heals the attacker for a percentage of attack damage dealt.\n\nMask of Madness is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Diffusal Blade

An enchanted blade that allows the user to cut straight into the enemy's soul.

Item ID 174
Cost 3150
Mana Cost 0
Cast Point 0.0
Cast Range 600
Cooldown 4.0
Target Flags Affects Invulnerable Units
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags agi, int, unique, hard_to_tag
Initial Charges 8
Display Charges 1
Permanent Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 25 / 35
bonus intellect 10 / 15
initial charges 8
feedback mana burn 50
feedback mana burn illusion melee 16
feedback mana burn illusion ranged 8
purge summoned damage 99999
purge rate 5
purge root duration 3.0
purge slow duration 4.0
damage per burn 0.8
cast range tooltip 600
Active: Purge - Targets an enemy, removing buffs from the target and slowing it for %purge_slow_duration% seconds.\nPassive: Manabreak - Each attack burns %feedback_mana_burn% mana from the target, and deals %damage_per_burn% physical damage per burned mana. Burns %feedback_mana_burn_illusion_melee% mana per attack from melee illusions and %feedback_mana_burn_illusion_ranged% mana per attack from ranged illusions. Does not stack with other manabreak abilities.\n\nUpgradable.\n\nDISPEL TYPE: Basic Dispel

Diffusal Blade

An enchanted blade that allows the user to cut straight into the enemy's soul.

Item ID 196
Cost 3850
Mana Cost 0
Cast Point 0.0
Cast Range 600
Cooldown 4.0
Target Flags Affects Invulnerable Units
Target Types Hero, Basic
Team Targets Enemies
Disassemble Rules Never
Shop Tags agi, int, unique, hard_to_tag
Initial Charges 8
Display Charges 1
Permanent Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 25 / 35
bonus intellect 10 / 15
initial charges 8
feedback mana burn 50
feedback mana burn illusion melee 16
feedback mana burn illusion ranged 8
purge summoned damage 99999
purge rate 5
purge root duration 3.0
purge slow duration 4.0
damage per burn 0.8
cast range tooltip 600
Active: Purge - Targets an enemy, removing buffs from the target and slowing it for %purge_slow_duration% seconds.\nPassive: Manabreak - Each attack burns %feedback_mana_burn% mana from the target, and deals %damage_per_burn% physical damage per burned mana. Burns %feedback_mana_burn_illusion_melee% mana per attack from melee illusions and %feedback_mana_burn_illusion_ranged% mana per attack from ranged illusions. Does not stack with other manabreak abilities.\n\nDISPEL TYPE: Basic Dispel

Ethereal Blade

A flickering blade of a ghastly nature, it is capable of dealing damage in both magical and physical planes.

Item ID 176
Cost 4700
Mana Cost 100
Cast Point 0.0
Cast Range 800
Cooldown 20.0
Target Flags Does Not Affect Magic Immune Allies
Target Types Hero,
Team Targets Enemies, Friendlies
Declarations To Teammates, To Spectators
Disassemble Rules Always
Shop Tags agi, str, int, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus agility 40
bonus strength 10
bonus intellect 10
blast movement slow -80
duration 3.0
blast agility multiplier 2.0
blast damage base 75
duration ally 4.0
ethereal damage bonus -40
projectile speed 1200
Active: Ether Blast - Launches a projectile which converts the target to ethereal form, increasing any incoming magic damage they take, while rendering them immune to physical damage and unable to attack. Can be cast on self. If the target is an enemy, it is also slowed, and takes %blast_agility_multiplier%x your primary attribute + %blast_damage_base% as magical damage.\nUsing a Town Portal Scroll or Boots of Travel will not dispel Ethereal Form.

Soul Ring

A ring that feeds on the souls of those who wear it.

Item ID 178
Cost 750
Mana Cost 0
Cooldown 30.0
Declarations To Spectators
Shop Tags regen_health, boost_mana
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
health regen 3
mana regen 50
health sacrifice 150
mana gain 150
duration 10
Active: Sacrifice - Consume %health_sacrifice% health to temporarily gain %mana_gain% mana. Lasts 10 seconds.

Arcane Boots

Magi equipped with these boots are valued in battle.

Item ID 180
Cost 1300
Mana Cost 0
Cast Range 900
Cooldown 55.0
Declarations To Teammates, To Spectators
Disassemble Rules Always
Shop Tags move_speed, boost_mana, mana_pool
Alertable Yes
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement 50
bonus mana 250
replenish amount 135
replenish radius 900
Active: Replenish Mana - Restores mana to all allies in a %replenish_radius% area around the hero.\n\nFlat movement speed bonuses from multiple pairs of boots do not stack.

Octarine Core

At the core of spellcraft are spectrums only the very gifted can sense.

Item ID 235
Cost 5900
Declarations To Teammates, To Spectators
Disassemble Rules Always
Shop Tags move_speed, boost_mana, mana_pool
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intelligence 25
bonus health 425
bonus mana 425
bonus cooldown 25
hero lifesteal 25
creep lifesteal 5
active duration 7
Passive: Cooldown Reduction - Reduces the cooldown time of all spells and items by %bonus_cooldown%%%.\nPassive: Spell Lifesteal - A percentage of damage caused by spells is returned to the caster as health.

Orb of Venom

Envenoms your veapon with the venom of a venomous viper.

Item ID 181
Cost 275
Shop Tags hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop Yes
Recipe No
poison damage 5.0
poison movement speed melee -12
poison movement speed range -4
poison duration 3.0
Passive: Poison Attack - Poisons the target, dealing damage over time and slowing movement based on whether the equipped hero is melee or ranged.

Blight Stone

Item ID 240
Cost 300
Shop Tags hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
corruption armor -2
corruption duration 8.0

Drum of Endurance

A relic that enchants the bodies of those around it for swifter movement in times of crisis.

Item ID 185
Cost 1640
Cast Range 900
Cooldown 30.0
Declarations To Teammates, To Spectators
Shop Tags str, agi, int, damage, move_speed, attack_speed, hard_to_tag
Initial Charges 6
Display Charges 1
Permanent Yes
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus int 6
bonus str 6
bonus agi 3
bonus damage 3
bonus mana regen 50
bonus aura movement speed 20
bonus attack speed pct 25
bonus movement speed pct 13
duration 6
radius 900
Active: Endurance - Gives bonus +%bonus_attack_speed_pct% attack speed and +%bonus_movement_speed_pct%%% movement speed to allies in a %radius% radius.\nPassive: Swiftness Aura - Gives bonus movement speed to allies in a %radius% radius.\n\nMultiple instances of Swiftness Aura do not stack.

Medallion of Courage

The bearer has no fear of combat.

Item ID 187
Cost 1175
Cast Range 1000
Cooldown 7.0
Target Types Hero, Basic
Team Targets Both
Declarations To Teammates, To Spectators
Shop Tags armor, regen_mana, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus armor 7
bonus mana regen pct 50
armor reduction -7
duration 7
valor cast range tooltip 1000
Active: Valor - If cast on an ally, increases their armor while reducing the caster's. If cast on an enemy, reduces the armor of both the enemy and the caster. Cannot target magic immune enemies.

Solar Crest

A talisman forged to honor the daytime sky.

Item ID 229
Cost 2625
Cast Range 1000
Cooldown 7.0
Target Types Hero, Basic
Team Targets Both
Declarations To Teammates, To Spectators
Disassemble Rules Always
Shop Tags armor, regen_mana, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus armor 10
bonus mana regen pct 75
bonus evasion 25
truestrike chance 25
duration 7
valor cast range tooltip 1000
Active: Shine - Temporarily removes the armor and evasion from Solar Crest. When cast on an ally it grants them %bonus_armor% armor and %bonus_evasion%%% evasion. When cast on an enemy, it removes %bonus_armor% of their armor and grants your allies to have %truestrike_chance%%% True Strike chance on the target. Cannot target magic immune enemies.

Smoke of Deceit

The charlatan wizard Myrddin's only true contribution to the arcane arts.

Item ID 188
Cost 50
Cast Range 1200
Cooldown 1.0
Declarations To Teammates, To Spectators
Shareability Fully
Shop Tags consumable
Initial Charges 1
Display Charges 1
Max Stock 3
Stock Time 660
Alertable Yes
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
application radius 1200
visibility radius 1025
bonus movement speed 15
duration 35.0
Use: Upon activation, the user and all nearby allied player-controlled units gain invisibility and bonus movement speed for a brief time. Minimap icons will also be hidden. Attacking, or moving within %visibility_radius% range of an enemy hero or tower, will break the invisibility.

Tome of Knowledge

Item ID 257
Cost 150
Cooldown 0.0
Declarations To Teammates, To Spectators
Shareability Fully
Shop Tags consumable
Initial Charges 1
Display Charges 1
Initial Stock 0
Max Stock 3
Stock Time 600
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
xp bonus 500
xp per use 135
customval team tomes used 0

Veil of Discord

The headwear of corrupt magi.

Item ID 190
Cost 2240
Mana Cost 50
Cast Point 0.0
Cast Range 1000
Cooldown 20
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, armor, regen_health, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health regen 6
bonus armor 6
bonus agi 6
bonus str 6
bonus damage 6
bonus int 12
resist debuff -25
debuff radius 600
resist debuff duration 16.0
Active: Magic Weakness - Emits a weakening blast that increases the magic damage enemies take. Lasts %resist_debuff_duration% seconds.

Guardian Greaves

One of many holy instruments constructed to honor the Omniscience.

Item ID 231
Cost 5375
Mana Cost 0
Cast Range 900
Cooldown 40
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, armor, regen_health, hard_to_tag
Alertable Yes
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement 55
bonus mana 250
bonus all stats 5
bonus armor 5
aura health regen 4
aura armor 2
aura health regen bonus 15
aura armor bonus 15
aura bonus threshold 20
aura radius 900
replenish health 250
replenish mana 160
replenish radius 900
Active: Mend - Restores %replenish_health% health and %replenish_mana% mana to nearby allies, and removes most negative buffs from the caster.\nPassive: Guardian Aura - Provides nearby allies with %aura_health_regen% health regeneration and %aura_armor% bonus armor. If an allied hero's health falls below %aura_bonus_threshold%%%, they receive %aura_health_regen_bonus% health regeneration and %aura_armor_bonus% armor.\n\nDISPEL TYPE: Basic Dispel

Rod of Atos

Atos, the Lord of Blight, has his essence stored in this deceptively simple wand.

Item ID 206
Cost 3080
Mana Cost 50
Cast Point 0.0
Cast Range 1150
Cooldown 16
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Shop Tags int, regen_health
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus intellect 20
bonus strength 15
bonus agility 6
bonus damage 6
duration 2.0
Active: Cripple - Roots the target for %duration% seconds.

Iron Talon

A simple but effective weapon devised to quell a great Hellbear uprising.

Item ID 239
Cost 500
Mana Cost 0
Cast Point 0.0
Cast Range 350
Cooldown 20.0
Target Types , Custom
Team Targets Custom
Shop Tags damage
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
damage bonus 24
damage bonus ranged 7
quelling range tooltip 350
cast range ward 450
creep damage pct 40
bonus armor 2
alternative cooldown 4
Active: Targets a non-player enemy unit to remove %creep_damage_pct%%% of its current HP.\nPassive: Quell - Increases attack damage against non-hero units, based on whether the equipped hero is ranged or melee.

Abyssal Blade

The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.

Item ID 208
Cost 6400
Mana Cost 75
Cast Point 0.0
Cast Range 140
Cooldown 35
Target Flags Affects Magic Immune Enemies
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags damage, str, hard_to_tag
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus health 250
bonus health regen 15
block damage melee 70
block damage ranged 35
block chance 50
bonus damage 10
bonus strength 10
bash chance melee 25
bash chance ranged 10
bash duration 1.4
bonus chance damage 85
bash cooldown 2.3
stun duration 2
Active: Overwhelm - Stuns a target enemy unit for %stun_duration% seconds. Pierces Spell Immunity.\nPassive: Bash - Grants each attack a chance to stun the target for %bash_duration% seconds and deal %bonus_chance_damage% bonus damage, based on whether the equipped hero is ranged or melee.\nPassive: Damage Block - Grants the wielder a %block_chance%%% chance to block damage from incoming attacks based on whether the equipped hero is melee or ranged.

Heaven's Halberd

This halberd moves with the speed of a smaller weapon, allowing the bearer to win duels that a heavy edge would not.

Item ID 210
Cost 3400
Mana Cost 100
Cast Point 0.0
Cast Range 600
Cooldown 18
Target Types Hero, Basic
Team Targets Enemies
Declarations To Teammates, In Speech, To Spectators
Disassemble Rules Always
Shop Tags str, damage, evasion
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus evasion 25
bonus damage 25
bonus strength 20
maim chance 35
maim slow movement -20
maim slow attack -20
maim slow movement range -10
maim slow attack range -10
maim duration 5.0
disarm range 5.5
disarm melee 3.0
disarm cast range tooltip 600
Active: Disarm - Prevents a target from attacking. Lasts %disarm_melee% seconds on melee targets, and %disarm_range% seconds on ranged targets.\nPassive: Lesser Maim - Each attack has a chance to slow the enemy's movement and attack speed for %maim_duration% seconds.\n\nStacks diminishingly with other sources of Evasion.

Ring of Aquila

The ring of the fallen Warlord Aquila continues to support armies in battle.

Item ID 212
Cost 985
Cast Range 900
Disassemble Rules Always
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus damage 10
bonus strength 3
bonus agility 9
bonus intellect 3
bonus armor 0
aura radius 900
aura mana regen 0.65
aura bonus armor 2
Passive: Aquila Aura - Grants mana regeneration and armor in a %aura_radius% area of effect.\nActive: Toggle whether the aura affects other non-hero units.\n\nMultiple instances of Aquila Aura do not stack.

Tranquil Boots

While they increase the longevity of the wearer, this boot is not particularly reliable.

Item ID 214
Cost 975
Mana Cost 0
Cooldown 13.0
Declarations To Spectators
Shop Tags move_speed, regen_health, armor
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus movement speed 90
bonus armor 0
bonus health regen 14
heal duration 20.0
heal amount 250
heal interval 0.334
break time 13
break count 1
break threshold 20
broken movement speed 65
Passive: Break - Whenever you attack or are attacked, the health regeneration and 25 Movement Speed are lost for 13 seconds.

Shadow Amulet

A small talisman that clouds the senses of one's enemies when held perfectly still.

Item ID 215
Cost 1300
Mana Cost 0
Cast Range 600
Cooldown 7.0
Target Types Hero
Team Targets Friendlies
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus attack speed 20
fade time 1.25
Active: Fade - Grants invisibility to you or a target allied hero after a %fade_time% second fade time. Moving breaks the invisibility. There is no cooldown when using this item on yourself.

Glimmer Cape

The stolen cape of a master illusionist.

Item ID 254
Cost 1850
Mana Cost 90
Cast Range 800
Cooldown 14.0
Target Types Hero
Team Targets Friendlies
Disassemble Rules Always
Permanent No
Stackable No
Secret Shop No
Side Shop No
Recipe No
bonus attack speed 20
bonus magical armor 15
fade delay 0.6
active magical armor 45
duration 5
Active: Glimmer - After a %fade_delay% second delay, grants invisibility and %active_magical_armor%%% magic resistance to you or a target allied unit. Can be cast while channelling.

River Vial: Chrome

Item ID 1021
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to transform the water into liquid chrome for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Dry

Item ID 1022
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to dry up the water for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect . Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Slime

Item ID 1023
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to transform the water into a green slime for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Oil

Item ID 1024
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to make the water oily for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Electrified

Item ID 1025
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to make the water electric for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Potion

Item ID 1026
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to transform the water into a purple bubbling potion for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.

River Vial: Blood

Item ID 1027
Cost 0
Cast Point 0.0
Cast Range 200
Cooldown 0.0
Initial Stock 1
Max Stock 1
Stock Time 900
Permanent No
Stackable Yes
Secret Shop No
Side Shop No
Recipe No
paint duration 900.0
Pour this serum into the river to transform the water into blood for 15 minutes. <font color='#FF5555'>Using this item on the river will permanently consume one charge from your Armory supply upon expiration of the effect. Charges do not get consumed if the effect is replaced by a stronger vial before expiration.</font> Vials can only be used if at least one charge remains in your Armory. Charges will only be used by successfully enchanting the river, and will not be consumed if the item is sold, dropped, or destroyed during a game. You can only cast a vial on the river if there's not a stronger vial already in effect.