Visage

Hero Stats

22 (+2.70) 11 (+1.30) 24 (+2.50)
21 - 31 285 -0.46

Hero Details

Hero ID 92
Primary Intelligence INT
Attack Type Ranged
Attack Rate 1.70
Attack Range 600.00
Turn Rate 0.50
Support
1
Nuker
2
Durable
1
Disabler
1
Pusher
1

Hero Talents

+125 Cast Range +30 Damage
+40% XP Gain Soul Assumption Hits 2 Targets
+15 Soul Assumption Damage Per Charge +80 Familiars Movement Speed
-2s Gravekeeper's Cloak +1 Familiar

Who is Visage?

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

Hero Abilities

Grave Chill

Visage drains the movement and attack speed of the targeted unit, gaining it for itself.

Ability ID 5480
Behaviors Unit Target
Target Types Hero, Basic
Team Targets Enemies
Target Flags N/A
Cast Point 0.2 / 0.2 / 0.2 / 0.2
Cast Range 650
Cooldown 16.0 / 14.0 / 12.0 / 10.0
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost 90
Spell Immunity Types Not Enemies
chill duration 3.25 / 4.5 / 5.75 / 7.0
movespeed bonus 32 / 32 / 32 / 32
attackspeed bonus 64 / 64 / 64 / 64
Note: The two buffs can be removed separately by purge.
Note: The speed gained is independent of the speed lost on the target.

Soul Assumption

Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Ability ID 5481
Behaviors Unit Target
Target Types Hero, Basic
Team Targets Enemies
Target Flags N/A
Cast Point 0.2 / 0.2 / 0.2 / 0.2
Cast Range 900 / 900 / 900 / 900
Cooldown 4.0 / 4.0 / 4.0 / 4.0
Damage N/A
Damage Types Magical
Duration N/A
Mana Cost 170 / 160 / 150 / 140
Spell Immunity Types Not Enemies
bolt speed: 1000
soul base damage 20
soul charge damage 65
stack limit 3 / 4 / 5 / 6
stack duration 6.0
damage limit 110
radius 1375
damage min: 2.0
damage max: 3000.0
Note: Charges are only gained for damage greater than 2 and less than 3000 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.
Note: Soul Assumption cannot be disjointed.

Gravekeeper's Cloak

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

Ability ID 5482
Behaviors Passive
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point N/A
Cast Range N/A
Cooldown N/A
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost N/A
Spell Immunity Types N/A
max layers 4
damage reduction 8 / 12 / 16 / 20
recovery time 6 / 5 / 4 / 3
minimum damage 50
radius: 900
Note: Each time Visage receives damage greater than 50 that was not self-inflicted and was from a player owned source, a layer is removed.

Ability ID 6251
Behaviors Hidden, Not Learnable
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point N/A
Cast Range N/A
Cooldown N/A
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost N/A
Spell Immunity Types N/A

Summon Familiars Ultimate

Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.<br /><br />Upgradable by Aghanim's Scepter.

Ability ID 5483
Behaviors No Target, Immediate
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0 / 0 / 0
Cast Range N/A
Cooldown 130
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost 150 / 150 / 150
Spell Immunity Types N/A
familiar hp 400 / 550 / 700
familiar armor: 0 / 1 / 2
familiar speed 430
familiar attack damage 30 / 45 / 60
Note: Casting Summon Familiars will replace any existing Familiars.

Hero Level Progression

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
HP 568 619 671 722 773 824 876 927 978 1030 1081 1132 1184 1235 1286 1338 1389 1440 1491 1543 1594 1645 1697 1748 1799
MP 312 344 377 410 442 474 507 540 572 604 637 670 702 734 767 800 832 864 897 930 962 994 1027 1060 1092
DMG (min) 45 48 50 52 55 58 60 62 65 68 70 72 75 78 80 82 85 88 90 92 95 98 100 102 105
DMG (max) 55 58 60 62 65 68 70 72 75 78 80 82 85 88 90 92 95 98 100 102 105 108 110 112 115
Armor -0.46 -0.32 -0.04 0.1 0.24 0.52 0.66 0.8 0.94 1.22 1.36 1.5 1.78 1.92 2.06 2.2 2.48 2.62 2.76 3.04 3.18 3.32 3.6 3.74 3.88
STR 22 25 27 30 33 36 38 41 44 46 49 52 54 57 60 62 65 68 71 73 76 79 81 84 87
AGI 11 12 14 15 16 18 19 20 21 23 24 25 27 28 29 30 32 33 34 36 37 38 40 41 42
INT 24 26 29 32 34 36 39 42 44 46 49 52 54 56 59 62 64 66 69 72 74 76 79 82 84