Chen

Hero Stats

23 (+1.80) 15 (+2.10) 21 (+2.80)
22 - 32 300 1.1

Hero Details

Hero ID 66
Primary Intelligence INT
Attack Type Ranged
Attack Rate 1.70
Attack Range 600.00
Turn Rate 0.60
Support
2
Jungler
3
Pusher
2

Hero Talents

+30 Movement Speed +125 Cast Range
+250 Health -10s Test of Faith Cooldown
+120 Gold/Min +1000 Creep Min Health
+2 Holy Persuasion Max Count +200 Hand of God Heal

Who is Chen?

Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen's people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen's clan made the mistake, one fateful day, of ambushing the wrong caravan. In the vicious battle that followed, Chen's clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen's obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.

Hero Abilities

Penitence

Forces an enemy unit to move slower and take more damage from attacks and spells.

Ability ID 5328
Behaviors Unit Target
Target Types Hero, Basic
Team Targets Enemies
Target Flags N/A
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 800
Cooldown 14.0 / 13.0 / 12.0 / 11.0
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost 70
Spell Immunity Types Not Enemies
duration 8
speed: 2000 / 2000 / 2000 / 2000
bonus movement speed -18 / -24 / -30 / -36
bonus damage taken 18 / 24 / 30 / 36

Test of Faith

Deals random damage to test an enemy unit's faith.

Ability ID 5329
Behaviors Unit Target
Target Types Hero, Basic
Team Targets Enemies
Target Flags Does Not Affect Ancients
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 600 / 600 / 600 / 600
Cooldown 16
Damage N/A
Damage Types Pure
Duration N/A
Mana Cost 90 / 100 / 110 / 120
Spell Immunity Types Not Enemies
damage min 50 / 100 / 150 / 200
damage max 100 / 200 / 300 / 400

Test of Faith

Teleports an allied unit back to the base. Creeps are teleported instantly, while Heroes have a delay before teleporting. If cast on Chen, all units controlled by Chen through Holy Persuasion will be teleported to him after a delay.

Ability ID 5522
Behaviors Unit Target
Target Types Hero,
Team Targets Friendlies
Target Flags Does Not Affect Creeps or Heroes
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 600 / 600 / 600 / 600
Cooldown 24.0 / 24.0 / 24.0 / 24.0
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost 200 / 200 / 200 / 200
Spell Immunity Types Not Allies
hero teleport delay 6.0 / 5.0 / 4.0 / 3.0

Holy Persuasion

Chen takes control of an enemy or neutral creep. If the persuaded creep's base health is naturally below the health minimum, its base health will be raised to the health minimum.<br /><br />Upgradable by Aghanim's Scepter, allowing Chen to persuade Ancient Creeps. The number of Ancient Creeps that can be persuaded is based on the level of Hand of God.

Ability ID 5330
Behaviors Unit Target, Stops Attacking
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 900 / 900 / 900 / 900
Cooldown 10
Damage N/A
Damage Types N/A
Duration N/A
Mana Cost 100 / 100 / 100 / 100
Spell Immunity Types N/A
max units 1 / 2 / 3 / 4
health min 700 / 800 / 900 / 1000
Note: You may only cast this ability on Ancient Creeps with Aghanim's Scepter.
Note: When persuading a new creep above your max unit count, the oldest persuaded unit will die.
Note: The health of creeps that are currently persuaded will not be increased further if more levels are added to the skill.

Hero Level Progression

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
HP 587 621 655 690 724 758 792 826 861 895 929 963 997 1032 1066 1100 1134 1168 1203 1237 1271 1305 1339 1374 1408
MP 273 309 346 382 419 455 491 528 564 601 637 673 710 746 783 819 855 892 928 965 1001 1037 1074 1110 1147
DMG (min) 43 46 49 51 54 57 60 63 65 68 71 74 77 79 82 85 88 91 93 96 99 102 105 107 110
DMG (max) 53 56 59 61 64 67 70 73 75 78 81 84 87 89 92 95 98 101 103 106 109 112 115 117 120
Armor 1.1 1.38 1.66 1.94 2.22 2.64 2.92 3.2 3.48 3.76 4.04 4.32 4.6 4.88 5.16 5.44 5.86 6.14 6.42 6.7 6.98 7.26 7.54 7.82 8.1
STR 23 25 27 28 30 32 34 36 37 39 41 43 45 46 48 50 52 54 55 57 59 61 63 64 66
AGI 15 17 19 21 23 26 28 30 32 34 36 38 40 42 44 46 49 51 53 55 57 59 61 63 65
INT 21 24 27 29 32 35 38 41 43 46 49 52 55 57 60 63 66 69 71 74 77 80 83 85 88