Clockwerk

Hero Stats

26 (+3.20) 13 (+2.30) 17 (+1.30)
28 - 30 315 1.82

Hero Details

Hero ID 51
Primary Strength STR
Attack Type Melee
Attack Rate 1.70
Attack Range 150.00
Turn Rate 0.60
Initiator
3
Disabler
2
Durable
1
Nuker
1

Hero Talents

+4 Armor +200 Mana
+50 Damage +75 Rocket Flare Damage
+40 Battery Assault Damage +12% Magic Resistance
+400 Health +10s Battery Assault Duration

Who is Clockwerk?

Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. \"Your new trade is battle,\" his dying father told him as the village of their ancestors lay in charred and smoking ruins. It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices, a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!

Hero Abilities

Battery Assault

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Ability ID 5237
Behaviors No Target, Ignore Animations
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range N/A
Cooldown 32.0 / 28.0 / 24.0 / 20.0
Damage 20 / 45 / 70 / 95
Damage Types Magical
Duration N/A
Mana Cost 100
Spell Immunity Types Not Enemies
radius 275 / 275 / 275 / 275
duration 10.5 / 10.5 / 10.5 / 10.5
interval 0.7 / 0.7 / 0.7 / 0.7
Note: Deals damage every 0.7 seconds.
Note: Remains active if Clockwerk is disabled.
Note: Total damage: 320/800/1280/1760

Power Cogs

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Cogs can be destroyed by enemy attacks, but Clockwerk can destroy them with just one.

Ability ID 5238
Behaviors No Target
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0.2
Cast Range N/A
Cooldown 15
Damage N/A
Damage Types Magical
Duration N/A
Mana Cost 50 / 60 / 70 / 80
Spell Immunity Types Not Enemies
duration 5.0 / 6.0 / 7.0 / 8.0
drain amount 80 / 120 / 160 / 200
attacks to destroy 2 / 2 / 2 / 3
push length: 250
push duration: 0.85
cogs radius: 215
trigger distance: 170
extra pull buffer: -10
Note: Cogs can shock invisible units.

Rocket Flare

Fires a global range flare that explodes over a given area, damaging enemies and providing vision for 10 seconds.

Ability ID 5239
Behaviors Cursor Target, Area of Effect, Ignore Animations
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 0
Cooldown 20.0 / 18.0 / 16.0 / 14.0
Damage 80 / 120 / 160 / 200
Damage Types Magical
Duration N/A
Mana Cost 50 / 50 / 50 / 50
Spell Immunity Types Not Enemies
radius 600
duration: 10.0 / 10.0 / 10.0 / 10.0
speed: 1750
vision radius: 600

Hookshot Ultimate

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are damaged and stunned.<br /><br />Upgradable by Aghanim's Scepter.

Ability ID 5240
Behaviors Cursor Target, Ignore Animations
Target Types N/A
Team Targets N/A
Target Flags N/A
Cast Point 0.3 / 0.3 / 0.3 / 0.3
Cast Range 2000 / 2500 / 3000
Cooldown 70.0 / 55.0 / 40.0
Damage N/A
Damage Types Magical
Duration N/A
Mana Cost 150 / 150 / 150
Spell Immunity Types Enemies
latch radius: 125 / 125 / 125
stun radius: 175 / 175 / 175
duration 1.0 / 1.5 / 2.0
speed: 4000 / 5000 / 6000
tooltip range 2000 / 2500 / 3000
damage 75 / 175 / 275
cooldown scepter 12.0 / 12.0 / 12.0
Note: Hookshot will latch and take Clockwerk to allies, but not damage or disable them.
Note: Hookshot's pull and stun pierce magic immunity. The damage does not.

Hero Level Progression

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
HP 644 705 766 826 887 948 1009 1070 1130 1191 1252 1313 1374 1434 1495 1556 1617 1678 1738 1799 1860 1921 1982 2042 2103
MP 221 238 255 272 289 306 322 339 356 373 390 407 424 441 458 474 491 508 525 542 559 576 593 610 627
DMG (min) 54 57 60 64 67 70 73 76 80 83 86 89 92 96 99 102 105 108 112 115 118 121 124 128 131
DMG (max) 56 59 62 66 69 72 75 78 82 85 88 91 94 98 101 104 107 110 114 117 120 123 126 130 133
Armor 1.82 2.1 2.52 2.8 3.08 3.36 3.78 4.06 4.34 4.76 5.04 5.32 5.74 6.02 6.3 6.72 7 7.28 7.56 7.98 8.26 8.54 8.96 9.24 9.52
STR 26 29 32 36 39 42 45 48 52 55 58 61 64 68 71 74 77 80 84 87 90 93 96 100 103
AGI 13 15 18 20 22 24 27 29 31 34 36 38 41 43 45 48 50 52 54 57 59 61 64 66 68
INT 17 18 20 21 22 24 25 26 27 29 30 31 33 34 35 36 38 39 40 42 43 44 46 47 48